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Requires charge from type A battery.

Charge time lasts from 10 to 60 seconds. A dial on the side of the weapon can set a specific charge, depending on the desired effect, so long as the charge time requirement for that effect is met.

Any organic being touching the weapon must pass a physical save or receive 1d4 damage from electric shock.

Charge time            Use these stats

10 sec                     Stun Baton

20 sec                     Laser Pistol      

30 sec                     Laser Rifle

40 sec                     Plasma Projector

50 sec                     Anti-Vehicle Laser

60 sec                     Vortex Cannon

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