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Requires charge from type A battery.

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Charge time lasts from 10 to 60 seconds. A dial on the side of the weapon can set a specific charge, depending on the desired effect, so long as the charge time requirement for that effect is met.

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Any organic being touching the weapon must pass a physical save or receive 1d4 damage from electric shock.

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Charge time            Use these stats

10 sec                     Stun Baton

20 sec                     Laser Pistol      

30 sec                     Laser Rifle

40 sec                     Plasma Projector

50 sec                     Anti-Vehicle Laser

60 sec                     Vortex Cannon

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