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Requires charge from type A battery.
Charge time lasts from 10 to 60 seconds. A dial on the side of the weapon can set a specific charge, depending on the desired effect, so long as the charge time requirement for that effect is met.
Any organic being touching the weapon must pass a physical save or receive 1d4 damage from electric shock.
Charge time Use these stats
10 sec Stun Baton
20 sec Laser Pistol
30 sec Laser Rifle
40 sec Plasma Projector
50 sec Anti-Vehicle Laser
60 sec Vortex Cannon
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